Recipe: talktofollower

Label: Discuss occult business with a Follower

Start Description: Significant conversations in a smoky meeting-room. What do I need from my follower? [Add your cult, to send them out on cult business; send them after enemies; or raise another matter.]

Description: Nothing, then.

Action: talk

Requirements: -11-1

Table Requirements: None

Extant Requirements: None

Effects: None

Aspects: None

Mutation Effects: None

Alternative Recipes:

Linked Recipes: Nothing

From Recipes: Nothing


Warmup: 60

Maximum Executions: 0

Deck Effect: None

Internal Deck: None

Ending Flag: None

Signal Ending Flavour: None

Portal Effect: none

Craftable? Yes

Hint Only? No

Signal Important Loop? No

Comments: We have clues upstream for recruitment/promotion, and we don't want this to override them, hence the society limitation.