Element: health

Label: Health
Description: This is my body. There are other bodies, but this one is mine, and my mind needs it as a fungus needs soil. [With enough Vitality, you can gain more Health.]
Induces: Nothing
Slots: None
Cross Triggers:
- fatiguing -> fatigue
- employment -> fatigue
- fallsick -> affliction
- damagehealth -> injury
- destroyhealth -> decrepitude
- society -> fatigue
- ritual -> fatigue
- scar_ability -> scar_heart
- job -> fatigue
Triggered By:
- restorehealth (from hunger)
- restorehealth (from injury)
- restorehealth (from fatigue)
- restorehealth (from affliction)
- tohealth (from decrepitude)
- restorehealth (from hanger)
Triggered With: None
Requirement for Recipes:
- A_continuerose_power_success
- A_continuerose_risen_success
- L_workdancerjobbenefactor_satisfactory_health
- curse_affliction_active
- deathofthebody
- devourer_haunting_damageshealth_highdevourer
- devourer_haunting_damageshealth_lowdevourer
- devourer_haunting_damageshealth_middevourer
- dreamascension_switchto_sensation
- dreamenterwhite
- dreamhealth
- explorehealth
- forlornblooddeathofthebody
- health_expel_to_scar
- long.executestrategy.assault.health.nonefound
- longassault.assassination.killplayer
- studyhealth
- sulochanachat_health
- testdeathcountdown
- workdancerjobbenefactor
- workhealth
- workhealth_noinjurychance
- workhealthskilla
- workhealthskillb
- workhealthskillc
- workhealthskilld_edge
- worklegacydancerjob
Effect of Recipes:
- legacyphysicianwork
- starvation
- studyincreasehealthskill_to_d_edge
- studyincreasehealthskill_to_d_forge
- studyincreasehealthskill_to_d_grail
- studyincreasehealthskill_to_d_heart
- studyincreasehealthskill_to_d_moth
- studyincreasehealthskilla
- studyincreasehealthskillb
- studyincreasehealthskillc
- studyincreasehealthstarter
- workbytjobepilogue
- workdetectivejob_start
- workhealthinjury
- workintrojob
Lifetime: None
Decay To: None
Decay From:
Aspect? No
Unique? No
Uniqueness Group: None
Hidden? No
No Art Needed? No
Resaturate? No
Animation Frames: 1
In Decks: None
Comments: None